@WoClaudecraft
World of Claudecraft is an open-source, browser-based MMORPG with 9 classes, 70+ quests, and a $WOC token (Solana: 3WjLscH2JsXLEFJZRA9z8ti8yRGxWGKbqymPd7UicRth). The game is live and playable with daily $150 SOL rewards for top players, cosmetic NFTs, and active development (v0.26.0 just shipped with dungeon finder). However, it's a traditional gaming project with token incentives rather than a core crypto protocol, and the <2k follower count suggests extremely early traction that hasn't yet proven product-market fit beyond a small player base.
Token
Where to trade
Links go to third-party venues. Always verify the contract address. Not financial advice.
Contract & market health
- ✅Contract can no longer mint tokens?mint authority revoked
- ✅Nobody can freeze, blacklist or pause?freeze authority revoked, no transfer hook
- ✅Sellable, without abusive tax?standard SPL token, no close/balance authority
- ❓Liquidity out of the team's reach?Solana LP lock: check manually (LP burn / locker)
- ❌Top 10 wallets (excl. pool/staking/locker) ≤ 30%?54.0% (goplus)
- ❌No single wallet (excl. pool) above 10%?largest: 28.5% (wallet 5wE9YJzP…)
- ✅≥ 500 holders, growing over 7d?1527 holders (7d growth: not tracked yet)
- ❓Team / insider allocation vested on-chain?no locker/vesting identified — manual check (docs, transparency page)
- ◐Pool ≥ $50k?liquidity $26k
- ❌24h volume / liquidity between 0.2 and 5?vol $311 / liq = 0.0 (dormant token) · 22 buys / 15 sells
- ✅No overhang (mcap ≥ 30% of FDV, FDV ≤ $10M)?FDV $46k, mcap $46k (100%)
- ✅Healthy timing (pool ≥ 7d, no +300% pump, no wipeout)?pool 108d, -4%/24h, -0%/6h, 29% of known high
- ❓X account alive (≥ 3 months) and shipping (≥ 3 tweets/7d)?account 108d old · activity unknown
- ◐Real product and ≥ 2 scouts agree?5 AI green flags · 1 scout
Sources: GoPlus (contract), the chain explorer (holders), DexScreener (market), ohmybird (signal). ❓ means we couldn't verify it automatically — check it yourself. Not financial advice.
AI Analysisneutral
World of Claudecraft is an open-source, browser-based MMORPG with 9 classes, 70+ quests, and a $WOC token (Solana: 3WjLscH2JsXLEFJZRA9z8ti8yRGxWGKbqymPd7UicRth).
The game is live and playable with daily $150 SOL rewards for top players, cosmetic NFTs, and active development (v0.26.0 just shipped with dungeon finder).
However, it's a traditional gaming project with token incentives rather than a core crypto protocol, and the <2k follower count suggests extremely early traction that hasn't yet proven product-market fit beyond a small player base.
Green flags: Fully playable product live in browser with persistent MMO mechanics (raids, dungeons, PvP) · Open-source on GitHub with active community contributions (players designing classes, sound effects) · Real token utility: $WOC accepted for cosmetics (20% discount), daily SOL payouts to top players · Frequent shipping cadence (v0.25.0 and v0.26.0 releases within days, new features like dungeon finder, achievements) · Account <2 months old (June 2026) with <2k followers, genuinely early-stage
Red flags: Gaming project with token incentives, not core crypto infrastructure or DeFi innovation · Very small following (1,884) with modest engagement (43 avg) — traction unproven at scale · Token appears primarily as reward/cosmetic layer rather than fundamental protocol mechanism · Whitepaper exists but content not visible; unclear tokenomics or long-term sustainability model
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Signal Timeline

Score breakdown0–100
Watching for additional signals.